BRIEFING

HOW IT WORKS

Eight short sections. Every figure below is read live from chain or a public API, or comes from the site configuration — nothing is typed in by hand.

1 · WHAT THE SPCX PAIRING MEANS

SPACEHOOD trades against SPCX, Robinhood's tokenized SpaceX stock, in a Uniswap v4 pool on Robinhood Chain that was launched through Long. Every trade in the pool is priced in SPCX, so the dollar price of SPACEHOOD moves with two things at once: how many SPCX one SPACEHOOD buys, and what one SPCX is worth in dollars.

The pairing only decides what the pool trades against. Holding SPACEHOOD is not holding SpaceX stock and gives no claim on SPCX.

SPACEHOOD0xFe7E…1E18SPCX0x4a0E…5eEa

2 · THE FORMULA

SPACEHOOD / USD = (SPACEHOOD / SPCX) × (SPCX / USD)

Line A is the SPACEHOOD dollar price the pool actually cleared at each day. Line B is what that implies for one SPCX, obtained by dividing the same day's USD close by its SPCX close. Market cap is price × the fixed supply of 1,000,000,000 SPACEHOOD.

PRICE COMPOSITION

GeckoTerminal daily closes · SPACEHOOD/USD and SPACEHOOD/SPCX

VERIFY
SPACEHOOD / USDline A · last close
SPCX / USDline B · usd ÷ token
SPACEHOOD / SPCXpool quote · last close

NOT ENOUGH CANDLES TO DRAW

  • A · SPACEHOOD/USD (left axis)
  • B · SPCX/USD (right axis)
0 daily candles · SPCX/USD is implied per candle as USD close ÷ SPCX close

3 · HOW FEES BECOME TREASURY SPCX

Two separate fees are charged on every swap. Only the first one funds the treasury, and only that one is called fuel anywhere on this site.

STREAM 1 · LP FEE → TREASURY (FUEL)

The pool's LP fee (live value below) accrues inside PoolManager on two locked liquidity positions owned by the pool hook. Nothing moves until someone calls collectFees on the hook; the hook then pays out in SPCX and SPACEHOOD according to fixed shares: 95% to the creator treasury and 5% to Long's protocol beneficiary.

STREAM 2 · HOOK SWAP FEE → LONG BUYBACK WALLET (NOT FUEL)

A second hook takes 1.00% of each swap's output. 5% of that is claimable by the Airlock owner; the other 95% is converted to SPCX in the same transaction and sent to Long's configured buyback destination — a wallet shared by many Long pools. None of it reaches the SPACEHOOD treasury.

BUYBACK DST0x92d4…F765AIRLOCK OWNER0x21E2…7A66

LP FEE

PoolManager slot0.lpFee

VERIFY
per swapdynamic fee, read live
reading pool storage…

TREASURY CLAIMABLE

pending position fees × getShares(treasury)

VERIFY
uncollected, inside the pool— SPCX+ — SPACEHOOD
reading pool storage…

TREASURY SPCX

SPCX balanceOf(treasury)

VERIFY
collected so far— SPCXmoves only when collectFees runs
reading pool storage…

4 · LIQUIDITY: TWO NUMBERS

Trackers disagree about SPACEHOOD's liquidity because the pool is a Uniswap v4 pool. In v4 a single PoolManager contract holds the tokens of every pool on the chain, so a tool that reads the pool address's SPCX balance sees the SPCX of all pools paired with SPCX, not only this one. The cockpit's HULL instrument shows that aggregator figure as its headline, so it matches what you see elsewhere, and prints this pool's own reserves beneath it. The smaller number is the one that governs slippage.

LIQUIDITY · AGGREGATOR VIEW

SPCX balanceOf(PoolManager) × SPCX/USD — every v4 pool on the chain

VERIFY
what most trackers call liquidityshared by all SPCX pools
reading PoolManager…

LIQUIDITY · THIS POOL

DexScreener liquidity.usd — tokens actually in the SPACEHOOD/SPCX pool

VERIFY
SPACEHOOD/SPCX reserves
the number that predicts slippage on a trade

5 · VERIFY EVERYTHING

The pool is a Uniswap v4 pool: it is not a contract of its own, but a bytes32 id inside the singleton PoolManager. Tick spacing is 8; the fee flag is dynamic, so the live LP fee is read from pool storage rather than assumed.

  • SPACEHOOD tokenSPACEHOOD0xFe7E…1E18
  • SPCX tokenSPCX0x4a0E…5eEa
  • Uniswap v4 PoolManager0x8366…0951
  • Pool hook (owns the LP positions, pays LP fees)HOOK0x4e34…a544
  • Rehype hook (swap fee → buyback wallet)0x6f02…0F77
  • Creator treasuryTREASURY0x1Ae5…5305
  • Pool id (bytes32, lives inside PoolManager)0x225cc9…eb94ca

6 · HOW THE COCKPIT MAPS TO THE MARKET

Max altitude is the all-time-high market cap, taken from the highest candle high on record and never allowed to fall. Current position is the live market cap. Milestones are reached by max altitude only: once a body is passed it stays lit on the nav map and in the patches, whatever the price does next.

Distance between bodies is drawn on a log scale, so the leg from the launch pad to the first body and the leg between the last two both fill a full segment of the route. The windshield planet grows on the same scale as the ship approaches its next threshold.

The regime placard compares current position with max altitude: CLIMBING near the record, COASTING when well below it, ASTEROID FIELD when far below it. None of these is an alarm; a red day never looks like a failure on the deck.

#BodyHUD labelMarket-cap threshold
0EarthLAUNCH PAD$1M
1MoonMOON$10M
2MarsMARS$25M
3JupiterJUPITER$50M
4SaturnSATURN$100M
5UranusURANUS$250M
6NeptuneNEPTUNE$500M
7PlutoPLUTO$1B
8Voyager 1VOYAGER 1$2B
9HeliopauseHELIOPAUSE$5B
10Proxima CentauriPROXIMA$10B

7 · DISCLAIMER

SPACEHOOD is a memecoin. It is not SpaceX equity, carries no claim on SpaceX or Robinhood, and holders have no redemption rights over the treasury. Not affiliated with SpaceX or Robinhood.

The daily brief is generated by an AI model from the same public inputs shown on this site. It can be wrong, and it is not financial advice.

8 · MUSIC CREDITS

Background music plays only when the SOUND switch is on. The playlist is a committed manifest of licence-verified tracks; the credits below are read from it.

17 tracks · about 77 min
TitleArtistLicenceSource
Saint WaveSoft and FuriousCC0 1.0SOURCE
Night LifeHoliznaCC0CC0 1.0SOURCE
Street Lights Passing ByHoliznaCC0CC0 1.0SOURCE
Machines With FeelingsHoliznaCC0CC0 1.0SOURCE
New GodsHoliznaCC0CC0 1.0SOURCE
Retro SynthsHoliznaCC0CC0 1.0SOURCE
Lost In SpaceHoliznaCC0CC0 1.0SOURCE
Driving in the RainTimecrawler 82CC BY 4.0SOURCE
Neon NoirShane IversCC BY 4.0SOURCE
Sudo CommandJMHBM (Beat Mekanik)CC BY 4.0SOURCE
FuturisticJMHBM (Beat Mekanik)CC BY 4.0SOURCE
NightKosmoriderCC BY 4.0SOURCE
BlueshiftAIRGLOWCC BY 3.0SOURCE
Memory BankAIRGLOWCC BY 3.0SOURCE
Escape From GermanyLazerhawkCC BY-SA 3.0SOURCE
To The Great BeyondStellardroneCC BY 3.0SOURCE
AirglowStellardroneCC BY 3.0SOURCE